It seems that the "Solslay" is a beer Remnant: from the ashes Waiting for a sequel. The network noticed that the authors of the project from Gunfire Games contacted the department for patents and trademarks of the United States to register trademarks Remnant: from the ashees 2 And Remnant 2.

In addition to the potential names of the sequel, there is nothing to get out of the application. Moreover, the design of a trading sign does not mean that the team is actually developing a continuation. However, if the production is still launched, how much it will have to wait for the announcement – it is unknown. For example, Zenimax issued the right to the brand Deathloop Six months before the official show. And from the moment of registration of the brand Starfield And five years have passed before the announcement of the game.

Recall, Remnant: from the ashes He transfers gamer to the harsh world that survived the apocalyisis. The few survivors should repulse the dark forces from another dimension in order to free the earth.

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Remnant: from the ashes

The best comments

The first part is good. I will wait for the second. I hope to be perverted like a Telend with a dine light, but they will simply do it too, which is in the first, but better.

I do not want to be a pessimist, but the first part is like that. It is from the point of view of gameplay.
Half the mechanic simply does not work, the second practically does not affect. When you play arp-and the belnant tries to be precisely an arp-shuther-I want diversity and possibilities. In the game, even different types of damage could not be realized normally. They seem to have unique status effects, but some of them only work against the player, nothing does nothing with monsters. It turns out that they only need to force the player to change the weapon to specific opponents in resistance, and not build his gameplay from any particular mechanics. Useless. Pumping and Equip, as such, is also a minimum, as the influence of this on the game.

You can drive for a couple of evenings. Maybe in the company of friends with whom any horror movie turns into a comedy, and it would be better.

Let’s see what will happen in the second part, but such a superficial approach, in fact, causes surprise, t.To. There are obvious examples of interesting games from the mechanical point of view. Unless the inconspication did not plan a short cycle of the life of the game.

I am sure that Techland wanted to do something too, but better. But it turned out as always. Rarely anyone can do it the same, but better.